How to find Georgetown West
Fig. 1 - Rocksalt, male version |
The answer is, enter the Tepid Sewers once again†, and fight your way through any remaining mole rats and incidental raiders, heading due North until you come out in Georgetown West. You may be attacked by Talon mercenaries, Super Mutants or both as you emerge.
You'll know you're near the exit when you run across a sandbag barricade and nasty piece of work called Rocksalt, who is the only named Raider in the game so far as I know. Random gender and appearance, s/he drops Rocksalt's Key. Instant hostility.
In real life, Georgetown West is a nice boutique-infested neighborhood on the C&O Canal — or it was, I haven't been there since 1975 — but in the game it's an isolated cul-de-sac surrounded by impassable heaps of postapocalyptic rubble. By foot, only one way in or out. Once it's named on your map, you can fast travel in and out as usual. There's a grocer, a trader, a stealth boy, and a Nuka-Cola Quantum.
That just leaves Vault 87 (yes, yes, of course I've met Fawkes) and maybe Rockopolis "undiscovered," then I think I'll call it quits on this game.
†This trot through the Tepid Sewers was part of Moira Brown's "mole rat repellent stick" Wasteland Survival Guide quest, and if you were doggedly persistent or maybe lucky, you might have discovered Georgetown West before you ever knew how hard it is to locate. Thanks, and a tip of the Hatlo Hat to all the snarky fanboys who deliberately posted incomplete, wrong or misleading information.
Labels: Fallout 3
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