Saturday, November 08, 2008

Giruvegan

Stopped by. Quit the game. After Giruvegan, the plot is essentially over ... and it's dull. You can collect Espers. Dull. You can fight Gilgamesh. Dull. You can join the "rare game" hunt. Dull and stupid-headed. Don't pay off the bangaas, you can go directly to Archades Central if you prefer to cut out the middleman and be played for a sucker by the team's gentry client directly. You can play the occasional side game, like fishing in the river. Dull, stupid-headed and useless. You can try to learn the dark side of the magic arts — e.g., equip Nihopaloa and throw Phoenix Downs at the Aeronites on Lasche Span; they drop out of the air like ham sandwiches. But I don't like Giruvegan because the style changes — the quest is dark, indoors and full of mysterioso, with familiar enemies. Level up, team. Boring... Maybe there's something more entertaining left, but I haven't found it.

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